v1.0.1 released, and project made public


Hello everyone! version 1.0.1 has just released, and I also I have made the game public so anyone who wants to play it can! The update changelog can be found in-game, but I will also include it here.

Changelog:

  • fixed several bugs and typos
    • Im aware of the lag during the bossfight, as of now theres nothing I can do
  • made all crafting materials max out at 99
  •  Hired Stephan as creative co-director
  • added beta tester credits page
  • increased the troll's damage on both his attacks
  • started implementing the post-troll area, riverside
  • made the troll's special drops equippable

Also, a new member has joined me in making the game, ac1dburn has been hired as assistant creative director. He'll do things like coming up with ideas for new areas, items, and features. 

Files

Carpatha, arcade rpg, v1.0.1.html 339 kB
Jun 15, 2020
Carpatha, arcade rpg, v1.0.0.html 337 kB
Jun 14, 2020

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